To Kingsholm!

Hello, my dear friends!  It’s time for a total geek out post because it has been far too long.  My Tricksy and Most Gentle DM is preparing for her upcoming wedding in June and I thought to myself that I should start a game.  I have never Dm’d before, so I must admit I was a bit nervous.  I think of the job as a very serious one.  You are in control; how the players feel about the game could have a lot to do with how the DM is doing.  It’s storytelling, and a need to push things along at a certain pace, to keep them entertained.  Basically, it’s Morgan Freeman.  I also wanted to do the Tricksy (and Most Gentle) DM justice.  She has schooled me in D&D and I love playing with her.  I figure though that if I can get my skills honed, I may be able to give her a break and allow her to just play when she is ready.

Also, before I begin (and I admit, this may be a longish post), I would like to say a few words about how D&D has really brought a lot to the table (literally and figuratively).  Playing this game has given me something to do with my older children, and my youngest is going crazy trying to find ways to play.  In fact, she helped me with the prepping of this, but more of that later.  There will also be a lot of pictures.  So, let’s begin.

About a month or so ago, I decided to throw this together.  I found an adventure online, purchased the pdf (it’s the first in a set of 3) and decided we were going to play.  K, the Boy, and Girl1 were in, and I decided to also ask one of Girl1’s friends who I am very fond of to join us.  He agreed and everyone (including Tricksy DM) came over to play a mock session to help Pedro build his character and do a one shot on how to actually play it.  It was a good time had by all and Grace was able to make an appearance.  Oh, that cheeky girl.

So, once that was done, I assigned the homework of everyone sending me their backstory, so I could put something together.  You see, I wanted there to be a purpose for their traveling to this one specific town.  I didn’t want them to just show up there, all separate.  From what I have learned from my D&D sessions is that they tend to be more involved when you feel a connection to everyone, or at least someone at the table.  I decided they would all receive letters instructing them to head to the town, all for a purpose, which may not be the same.

The week before, I decided I would map out traveling times.  The Boy, being from a Monastery, would have the longest.  They are usually in far away secluded areas.  Next would be K, who is living in a Celestial grove commune of hippies, then the Elves, their village was closer to the town, and they had a trade agreement, so they had the shortest.  I made a graph with the nights of travelling and whether there would be encounters.  This is where Girl2 came in.  She rolled and based on her rolling, would determine whether the encounter would be a high or low roll for the PC.  Except one, that one she rolled a 20, so one PC was definitely getting something.  (It was The Boy).  Then Girl 2 and I mapped up some monsters for them, so I would know what they would be fighting.  We finished up with just some one on one combat between Ana my Cleric and she played my brother’s Barbarian.  Here are some pics, and I think you can determine the winner:




She rolls true.

So, onto yesterday.  Everyone was here and ready to do (and we had a guest, Girl1’s other HS friend), so we began.  Please hear Morgan Freeman as I narrate from here on out.  Even if I am a girl.

Everyone has a place in this world, and a job to do.  Five people learned yesterday that though their goals may be different, their paths may intersect.  The town of Kingsholm has had some trouble recently, and being a small town, do not have the forces to send out to investigate.  To Jea-Tei-Jin, this meant leaving his home to discover his inner strength.  Petrilly had received a message from her God, Obad-Hai, instructing her to find this young monk and assist him on his path.  Vadania needed to aid the town to help secure the elvish trade was cemented, as her village depended on this income.  Lia, her sister, needed to find her voice in the world, to sing the songs of her people and learn new ones.  Hephestus received a scroll from someone who could be a relative from his family; on the father’s side that abandoned them.  


Yes, there were scrolls.




Then set out they all did.  Jin set out through the forest (I put on forest sound effects) and had to battle alone on his first few nights.  On the third day, he came across and stepped on a halfling.  She was not too pleased at being stepped on, but as soon as she know it was the monk she was searching for became very excited.  Together they battled hard and won, and together I think they will both learn much.


The elves had their own journeys to start and off they went. It wasn’t long before they also met up with Petrilly and Jin.  They headed to Kingsholm, just a day away.  Once they made it to the town, they were greeted by the Mayor’s assistant.  She told them they should head to the Tavern, as they were expected.  She went off to find the Mayor, to alert him that he would be needed, and our heroes set out to the Inn, for some rest, food, and entertainment (Jonathan the Bard was in town that night!)



What is the first thing you do upon entering a town?  Use a hula hoop, throw a football, and dance!

When they entered the Inn, a very excited waitress named Alexia seated them.  You could hear the music in the background, an excellent night for entertainment.  She presented them with the day’s choices:


Yes, I made a menu.

And started them off with appetizers, to whet the appetite.  My humor knows no bounds.


They were told to enjoy their dinner, all vegetarian fair, as the cows had been taken and slaughtered.  Depending on who you ask, it is thieves, ghosts, wolves, or Thom.  I bet it was Thom. Or Kevin.

They met with the Innkeeper, the Captain of the Guard, and the Dwarf who runs the General Store.  They gave them the information of what was going on.  There was three missing humans, and two missing sentinels.  No one knows why, but they can’t send anymore to find them.  They asked them to do the favor, to see what could be happening and they would be handsomely rewarded upon return.  The Mayor offered a high price, as he was only expecting two people (the monk and the Elvish representative), and honestly, does not think any of all will return.  They agreed and the bar erupted into cheers for the “Champions of Kingsholm!” The best Ale (or sparkling grape juice) was brought out to celebrate these brave adventures.




And so this is where it ends for now.  Next session will be getting them to where the need to go and actually starting the adventure.  I very much look forward to running this show, as I found I had an excellent time doing it.  I found youtube to be an invaluable source to create environments.  They have sound effects for everything on there!  When K fought a dragon I put on dragon noises.  When they were in the forest, there were forest sounds.  I have found rain, dripping water for dungeons, wolves, bears, forest and night and campfires.  It is going to be much fun.  There won’t be a menu every time, but I figured for this one, who knew when they would be in a tavern next.  I need to find more props, things to make it more alive.  I almost made them walk over to the actual hiking path close to my house for the adventure, but I will save that for another day….

My blessing to you is may the 20’s be plentiful and your journey well met.

You can stop hearing me as Morgan Freeman now. 



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3 responses to “To Kingsholm!

  1. Tricksy DM

    I totally love you.

  2. would love to hear more about this campaign. sounds like a blast 🙂

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